local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = {}
L0_1.group_id = 133004083
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 307
L2_1.gadget_id = 70310003
L3_1 = {}
L3_1.x = 2143.257
L3_1.y = 232.994
L3_1.z = -456.237
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 287.821
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 15
L3_1 = GadgetState
L3_1 = L3_1.GearStart
L2_1.state = L3_1
L2_1.area_id = 3
L3_1 = {}
L3_1.config_id = 308
L3_1.gadget_id = 70220013
L4_1 = {}
L4_1.x = 2146.332
L4_1.y = 232.525
L4_1.z = -460.647
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 3.366
L4_1.y = 118.271
L4_1.z = 354.749
L3_1.rot = L4_1
L3_1.level = 15
L3_1.area_id = 3
L4_1 = {}
L4_1.config_id = 309
L4_1.gadget_id = 70220014
L5_1 = {}
L5_1.x = 2146.708
L5_1.y = 233.028
L5_1.z = -458.144
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.067
L5_1.y = 202.514
L5_1.z = 0.175
L4_1.rot = L5_1
L4_1.level = 15
L4_1.area_id = 3
L5_1 = {}
L5_1.config_id = 310
L5_1.gadget_id = 70211101
L6_1 = {}
L6_1.x = 2147.941
L6_1.y = 232.874
L6_1.z = -458.985
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 9.338
L6_1.z = 355.35
L5_1.rot = L6_1
L5_1.level = 11
L5_1.drop_tag = "\232\167\163\232\176\156\228\189\142\231\186\167\232\146\153\229\190\183"
L5_1.isOneoff = true
L5_1.persistent = true
L6_1 = {}
L6_1.name = "chest"
L6_1.exp = 1
L5_1.explore = L6_1
L5_1.area_id = 3
L6_1 = {}
L6_1.config_id = 474
L6_1.gadget_id = 70220005
L7_1 = {}
L7_1.x = 2143.999
L7_1.y = 232.719
L7_1.z = -459.865
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 145.267
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 15
L6_1.area_id = 3
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = true
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 307
L5_1 = 308
L6_1 = 309
L7_1 = 310
L8_1 = 474
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
